module.exports = {
    AddEventToWindowAction: require('./AddEventToWindowAction'),
    AddTokenAction: require('./AddTokenAction'),
    AllocateDamageAction: require('./AllocateDamageAction'),
    ArchiveAction: require('./ArchiveAction'),
    AttachAction: require('./AttachAction'),
    CaptureAction: require('./CaptureAction'),
    ChangeActiveHouseAction: require('./ChangeActiveHouse'),
    ChangeEventAction: require('./ChangeEventAction'),
    ChooseGameAction: require('./ChooseGameAction'),
    ChosenDiscardAction: require('./ChosenDiscardAction'),
    ConditionalAction: require('./ConditionalAction'),
    DealDamageAction: require('./DealDamageAction'),
    DelayedEffectAction: require('./DelayedEffectAction'),
    DestroyAction: require('./DestroyAction'),
    DiscardCardAction: require('./DiscardCardAction'),
    DiscardTopOfDeckAction: require('./DiscardTopOfDeckAction'),
    DrawAction: require('./DrawAction'),
    EnrageAction: require('./EnrageAction'),
    ExaltAction: require('./ExaltAction'),
    ExhaustAction: require('./ExhaustAction'),
    FightGameAction: require('./FightGameAction'),
    ForgeAction: require('./ForgeAction'),
    HealAction: require('./HealAction'),
    JointGameAction: require('./JointGameAction'),
    LastingEffectAction: require('./LastingEffectAction'),
    LastingEffectCardAction: require('./LastingEffectCardAction'),
    LoseAmberAction: require('./LoseAmberAction'),
    ModifyAmberAction: require('./ModifyAmberAction'),
    ModifyChainsActions: require('./ModifyChainsAction'),
    MoveCardAction: require('./MoveCardAction'),
    MoveOnBattlelineAction: require('./MoveOnBattlelineAction'),
    MoveToBottomAction: require('./MoveToBottomAction'),
    MoveToFlankAction: require('./MoveToFlankAction'),
    MulliganAction: require('./MulliganAction'),
    PlaceUnderAction: require('./PlaceUnderAction'),
    PlayCardAction: require('./PlayCardAction'),
    PurgeAction: require('./PurgeAction'),
    PutIntoPlayAction: require('./PutIntoPlayAction'),
    RandomArchiveAction: require('./RandomArchiveAction'),
    RandomDiscardAction: require('./RandomDiscardAction'),
    RandomPurgeAction: require('./RandomPurgeAction'),
    ReadyAction: require('./ReadyAction'),
    ReapGameAction: require('./ReapGameAction'),
    RearrangeBattlelineAction: require('./RearrangeBattlelineAction'),
    RearrangeCardsAction: require('./RearrangeCardsAction'),
    ReduceArmorAction: require('./ReduceArmorAction'),
    RemoveStunAction: require('./RemoveStunAction'),
    RemoveTokenAction: require('./RemoveTokenAction'),
    RemoveWardAction: require('./RemoveWardAction'),
    ResolveAbilityAction: require('./ResolveAbilityAction'),
    ResolveBonusIconsAction: require('./ResolveBonusIconsAction'),
    ResolveFightAction: require('./ResolveFightAction'),
    ReturnAmberAction: require('./ReturnAmberAction'),
    ReturnToDeckAction: require('./ReturnToDeckAction'),
    ReturnToHandAction: require('./ReturnToHandAction'),
    RevealAction: require('./RevealAction'),
    SearchAction: require('./SearchAction'),
    SequentialAction: require('./SequentialAction'),
    SequentialForEachAction: require('./SequentialForEachAction'),
    ShuffleDeckAction: require('./ShuffleDeckAction'),
    StealAction: require('./StealAction'),
    StunAction: require('./StunAction'),
    SwapAction: require('./SwapAction'),
    TransferAmberAction: require('./TransferAmberAction'),
    UnforgeAction: require('./UnforgeAction'),
    UseAction: require('./UseAction'),
    WardAction: require('./WardAction')
};
